Ikariam++

By icenuclear Last update Aug 29, 2008 — Installed 11,386 times.
Script Summary:
Better than Ikariam Plus.
Recently Updated TopicsPosts
Archived Comments31

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v0.2.7.003: Fixed some bugs and added new function

v0.2.7.001: Fixing some bugs.

v0.2.6.014: Adding new function

v0.2.6.011: Adding an army overview table and fixed some bugs

v0.2.6.009: Adding a building overview table which shows level of buildings.

v0.2.6.008: Using new saving technique (more efficient, and less buggy).

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U should click "Show Town", go to TownHall, Tavern, and click "Troops in town" to update relative data.

Updating data order : at Town View --> Town Hall --> Tavern

It works at pages as (http://s*.ikariam.*/index.php*).

It Only be tested in FF3 and Greasemonkey v0.8.

If this script didn't work, please report as much information as u can. And make sure the script was running.

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With Ikariam++, you can :

1. There's a overview table at the bottom. It dynamically display population, amount of resources, and when to full.

2. There's a building overview table which shows level of buildings of your city.

3. There's an army overview table which shows army of your city.

It looks like : Image Hosted by ImageShack.us

       |       Population       |
--------------------------------------------------------
city name | value/max_value | remaining time to steady |

       |       Resources       |
--------------------------------------------------------------
city name | value/max_value | products per hour | remaining time to full |

4. you can see level of resources fields of the island directly. It's useful when u expanding.

Image Hosted by ImageShack.us

5. Convert Ikariam transport (Trade Fleet) Arrival times to a countdown

6. Remove Ads of Ikariam PLUS

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Population related value are based on a model:
d p(t) / dt = .02 * S(t);
S(t) = P - N +p(t);