3 reviews
Newest reviews first
as what u can c i am unable to move the green window to the middle or to any where or even see the first 5 tasks
would be wonderful if it has a reset button or the availability to enter the screen cords
here is a link about the bug i am speaking about
http://img139.imageshack.us/img139/4025/stuckkt...
http://img139.imageshack.us/my.php?image=stuckk...
and in .ae you cant put tasks for all of the buildings like the warehouse, the barracks, the stables and other buildings
other than that the script is wonderful 5/5
This is an essential requirement for any serious Travian player who isn't so addicted as to spend $ buying plus (and even if you are, it's still a great feature). It works great, has an intuitive and very easy-to-use interface, and has proven very reliable.
This script has a low detectability rating (2 out of 5), incorporating random timing delays into its page refreshes and not doing anything too blatant. One way this could be improved would be by adding a random delay before all or some httpRequests (some situations beget two or three requests in perfect harmony), but this is a minor matter unlikely to draw any unwanted attention.
Morally, this script is starting to walk a fine line. It is possible to use this script to unfairly 'bot' through the scheduling of multiple attacks, and thus for the user to plunge into that nebulous world of the true cheat. However, it also can be used for less corrupt purposes, replacing the paid features of Travian Plus being akin to downloading a movie via torrent or using an ad blocker. It is even possible for a Travian Plus user to get benefits from this script, and thus be totally morally vindicated in that they are already supporting the developers behind Travian.
Review written by quito - see all my reviews (1)
editan el script
y reemplazan esta parte
case "cl": //Chilean - by quito
aLangBuildings = ["", "Bosque", "Barrera", "Mina de Hierro", "Granja", "Serrería", "Ladrillar", "Fundición de Hierro", "Molino", "Panadería", "Almacén", "Granero", "Herrería", "Armería", "Plaza de torneos", "Edificio Principal", "Plaza de reuniones", "Mercado", "Embajada", "Cuartel", "Establo", "Taller", "Academia", "Escondite", "Centro Cívico", "Residencia", "Palacio", "Tesoro", "Oficina comercio", "Gran Cuartel", "Gran Establo", "Muralla", "Terraplén", "Empalizada", "Mansión del Arquitecto", "Cervecería", "Trampero", "Hogar del héroe", "Gran Almacén", "Gran Granero", "Maravilla"];
aLangTasks = ["Construir", "Mejorar", "Atacar", "Investigar", "Entrenar"];
aLangStrings = ["Construir más tarde", "Ampliar más tarde", "Atacar más tarde", "Investigar más tarde", "Programar esta tarea para más tarde", "Hemos empezado a construir el edificio ", " fue intentado con resultado desconocido.", "Nivel", " no puede ser construido.", " no puede ser mejorado.", "La tarea ha quedado programada.", "Producción:", "No se puede programar esa tarea ahora.", "?La programación de tareas no está disponible!", "Tareas programadas", "Eliminar", "Enviar más tarde", "No se selecionaron tropas.", "Tus tropas se enviaron a", "Tus tropas NO han podido ser enviadas", "Refuerzos", "Ataque: normal", "Ataque: asalto", "Catapultas atacarán...", "aleatorio", "a", "o después", "segundos", "minutos", "horas", "días", "Espiar recursos y tropas ", "Espiar defensas y tropas", "fuera(away)", "El ataque no se ha programado porque no se fijo el objetivo.", "al cuadrante ns", "Sort by:", "type ", "time ", "target ", "options ", "village "];
aLangTroops[0] = ["Legionario", "Pretoriano", "Imperano", "Equites Legati", "Equites Imperatoris", "Equites Caesaris", "Ariete Romano", "Catapulta de Fuego", "Senador", "Colono", "Héroe"]; //Romanos
aLangTroops[1] = ["Luchador de Porra", "Lancero", "Luchador de Hacha", "Emisario", "Paladín", "Caballero Teutón", "Ariete", "Catapulta", "Cabecilla", "Colono", "Héroe"]; //Germanos
aLangTroops[2] = ["Falange", "Luchador de Espada", "Batidor", "Trueno de Theutates", "Jinete Druida", "Jinete Eduo", "Ariete", "Catapulta de guerra", "Cacique", "Colono", "Héroe"]; //Galos
break;
